About Me
I am a Junior Software Developer graduated from DigiPen Institute of Technology. I have pursued a Bachelor’s of Science in Computer Science especialized in Real-Time Interactive Simulation. I am extremely passionate about video games and graphics development as well as R&D.(I hope it shows :))
ABOUT MY WORK
Through this portfolio I wish to expose some of the projects that I have been pursuing both personally and in teams. Most of them have been done from scratch in C++ with Microsoft Visual Studio. Environments as Jupyter, Unreal or Unity have also been common to delve into topics as machine learning, gave development or statistics.

video games
I have conducted several video games with different teams that have comprised both engineers and artists. Here you will find these projects explained in detail:
graphics projects
During my bachelor’s I specialised in graphics programming and rendering. I have conducted several pipelines from scratch, which I will explain in the next section:
general software
Though specialised in graphics I have also learnt basic and advamced concepts in what software engineering is concerned, here you will find the most prominent ones: